RitualBound
A downloadable game for Windows
RitualBound is a simple NSFW mouse only pixel art game.
The game is male-centered and themed around summoning anthropomorphic demons. You click runes moving across the screen to progressively strip and arouse your summoned demon, until they are ...satisfied.
At present, the demo is complete which includes one summonable demon. Additional content and mechanics are being worked on. See Roadmap and Devlogs below.
RitualBound is available as a standard Windows executable, and does not require any installation or configuration. Simply download the game and run the included .exe file.
Development Roadmap
Here is my roadmap for this game. I am aiming for one milestone every six weeks, give or take a week or two. Devlogs will be posted every Saturday.
โ
Milestone Done ๐ข Done ๐ In Progress ๐ด Not Started
Milestone | Estimated Date | Status |
Demon 1 Playable โ
| Early August 2024 | ๐ข Graphics
๐ข Ritual ๐ข Playtest |
Demon 2 Playable โ
| Mid September 2024 | ๐ข Graphics ๐ข Ritual ๐ข Playtest |
Web Version | Late September 2024 | ๐ข Coding ๐ Playtest |
Demon 3 Playable | Mid November 2024 | |
Demon 4 Playable | Late December 2024 | |
??? | Late February 2025 |
Download
Install instructions
Simply download and run the supplied .exe file on any Windows machine. There is no need to install anything or configure anything. The game will run within a window, which you can resize or maximize.
Development log
- Release: Demon 2 Playable, Casual Mode21 hours ago
- Devlog: Demon 2 internal playtesting near done5 days ago
- Devlog: Demon 2 Overall Progress11 days ago
- Devlog: Demon 2 Ritual Progress19 days ago
- Devlog: Demon 2 Ritual, Casual Mode, Web Version25 days ago
- Devlog: Roadmap, Refactoring Ritual 140 days ago
- Release: Demo Released, Demon 2 in works44 days ago
Comments
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Can there be sex scenes as rewards?
I would like to include either that or an unlockable gallery in the future. Right now though I would have to outsource the art at a personal cost, so its not feasible.
Please, make usable and harmful runes differentiate in very slight colour diffference, not too big, but just enough to see if you squint. Because it is hard to just guess random rune.
I think the game help before the ritual is misleading some people, I will try and make it more clear.
Here is a hint for gameplay:
The helpful and harmful runes don't ever change, they are hard-coded per demon/per phase.
So hopefully your first few playthroughs you learn and memorize the correct runes for the given demon/phase, then after that you can work on finishing the ritual more quickly to try and get 100%.
Hope that clarifies!