Devlog: Took a week off, starting up again tomorrow


I decided to take a week long break on the game, since I had worked on it without fail every day since mid-may, and was getting a little burnt out. I didnt work on it all the previous week, and will be starting up again tomorrow. This will push the release back of course, so I updated the roadmap. I'm also thinking about taking a few days off every 10ish days or so is not a bad idea, since as they say, this is a marathon, not a sprint.

As for Demon 3, the graphics are done, but need to be separated into layers and programmed in, and then it needs playtesting and tweaking. Last bit will be to update the help screen before the character loads, and program in the dialogue for the ritual and endings.

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