Devlog: Endings are done and Epilogue is done, got another illustration added
I finished off all the endings for the final encounter, I'm happy with all of it at this point, nothing more to change or tweak.
I got the epilogue and subsequent credits done too, I'm happy with the text, nothing more to change or tweak on that. I think it puts a nice cap on the story. (Granted, I do plan on a sequel, potentially multiple ones and possibly some spin offs.)
I upgraded my testing tool so I can have my playtesters take a look at all this, even though the ritual itself isn't done. It should lessen the playtesting burden when the ritual is done, and give me some peace of mind if its all problem free.
So at this point, I'm looking at just the ritual being left, and then some code and UI to sorta tie in the various ending screens/epilogue together. Then after that, misc stuff like making sure the stats populate correctly, things unlock correctly, bits of polish here and there and any small things I may have forgotten about.
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I also got an additional illustration of Zazginak done, but this one is an easter egg. You can earn it during the ritual, and if you play enough without finding it, you'll get a hint. 🤍
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Into external play testing!3 days ago
- Devlog: Final mechanic behavior finalized, now just working on numbers10 days ago
- Devlog: Mechanics done, on to tweaking and testing17 days ago
- Devlog: Two final mechanics to go!24 days ago
- Devlog: One or two mechanics left!31 days ago
- Devlog: More mechanics done, some more play testing38 days ago
- Devlog: Started Actual Final Ritual Mechanics45 days ago
- Good progress on Final Ritual, new dialogue option52 days ago
- Devlog: Endings about done/epilogue started66 days ago
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