Devlog: Two final mechanics to go!
I finished the mechanic I was working on last week, and even started some playtesting/tweaking of the ritual difficulty. I thought last week there was a good chance the ritual might still be 'missing something' even with that mechanic added. So I began work on two final mechanics, which I think will tie it up all really well.
I got very far along with one of those final two, and I think I'll be done with both of them this week. Then its just tweaking the ritual for difficulty, and then getting the score to calculate right.
I have also been tweaking the bio for the final character in light of these changes (and the growing body of behind the scenes lore), and I am happy with it now, so its very unlikely to change going forward.
I had set a release date for Mid December, I still think its reasonable at this point.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: One or two mechanics left!9 days ago
- Devlog: More mechanics done, some more play testing16 days ago
- Devlog: Started Actual Final Ritual Mechanics23 days ago
- Good progress on Final Ritual, new dialogue option30 days ago
- Devlog: Endings are done and Epilogue is done, got another illustration added37 days ago
- Devlog: Endings about done/epilogue started44 days ago
- Devlog: Final Character rewards done!51 days ago
- Devlog: Final Encounter Intro done, basic ritual code in place58 days ago
- Devlog: Thinking about final encounter mechanics65 days ago
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