Devlog: Demon 3 Progress


Making pretty good progress on programming the mechanics, after finally settling on what they were gonna be sometime last week. This is turning out to be the most elaborate ritual so far... Not having to spend much time with the boilerplate for a new ritual thanks to the prior code cleanup is paying off. 

I also finished gathering up sounds for the demon, got a decent variety, more than the previous two. Hopefully by this time next week, the mechanics will be all done, then its on to finishing up the graphics (which are technically done too, but not split out into layers and programmed in) and finally playtesting and polishing.

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