Devlog: Final Character art done, bio and other features in progress
I finished the artwork for the last character this previous week and ran it by several people, who provided feedback, which is done.
I began working on the bio as well, and hope to have that finished up in a week or two.
I've been planning how to incorporate the final encounter into the game properly as well, since it's mechanics are a little different than whats established. I don't want to make it confusing, so I am trying to think it all through.
This coming week I'll be bringing the artwork into the game, and attempting some of the animation. I may even start on the ritual or in game art viewer in the meantime.
Lastly, I got some feedback that the timing on Zazginak is a little too tight, so I am going to take a look at that and see about tweaking it.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Sounds and bio done for final character, on to in game art viewer1 day ago
- Devlog: Character programming about done, on to sounds and more biography9 days ago
- Devlog: Final character art added to game, now programming16 days ago
- Happy Anniversary! RitualBound is one year old today.18 days ago
- Patch: Easier to get 100% on Casual Mode Zazginak20 days ago
- Devlog: Final Character art is nearly done, programing them in soon.30 days ago
- Devlog: Still sick, but making some progress37 days ago
- Devlog: Got really sick, read some writing books, thinking about the next projec...43 days ago
- Devlog: One last (failed) attempt to get the game working on mobile iOS web51 days ago
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