Devlog: Great Progress on graphics
I ended up making really great progress on the graphics this week. The demon is about 99% done, the clothes are roughed out and about 60% done, and the mouth/eyes are done as well.
The aseprite files were getting progressively more complex with each demon, so this time, I've kept it extremely simple layer wise. Bazromath's file probably has 40 layers on it, which was way too much and way too complicated to maintain and work with. This one has maybe 12 by comparison. Another live and learn moment.
I've also decided on the mechanics, so I can start the process of creating the new ritual this coming week. The characters personality is set as well, and with that, I can even start on the dialogue and accessory screens.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Stats all done, bios near complete3 hours ago
- Devlog: Game Stats Programmed, working on UI7 days ago
- Release: Ritual 4, Feedback Survey, BlueSky13 days ago
- Devlog: Ritual 4 Polish done, final bits of playtesting20 days ago
- Devlog: Ritual 4 Playtesting and Tweaking28 days ago
- Devlog: Ritual 4 Custom Mechanics Programmed34 days ago
- Devlog: Ritual 4 Progress, Being Sick42 days ago
- Devlog: Ritual 4 Custom Mechanics48 days ago
- Devlog: Good progress on Ritual 4 and Character Bios nearly done55 days ago
- Devlog: Alternate dialogue done, Good progress on Bios63 days ago
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