Devlog: Art viewer done for final character, Bio/Stats programmed in. Illustrations rewards started.
So I got the in game art viewer done for the final character. There may still be a few tweaks to make after the ritual is done, but there's no more work on it at this point. I'm pleased to say this is the first one where there are named buttons for the parts instead of numbers, so using it should be easy.
Also, more so than any other character so far, there are plenty of visual combos that are only possible in the viewer. And with this character, hopefully a motivation to try em out.
The Bio is fully programmed in as well, although it will require some tweaking I'm sure once the ritual is done. The stats are programmed in and working as well, although they too will need a small update once the ritual is done.
I did get the illustrations rewards started, although I was warned by the artist that his schedule might be very busy for a month or so. Worst case scenario, I can always push out the last encounter and bring in the rewards later.
At this point, I am going to begin blocking out the ritual. It usually begins with making a complete copy of the first ritual, then going from there.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Started Actual Final Ritual Mechanics2 days ago
- Good progress on Final Ritual, new dialogue option10 days ago
- Devlog: Endings are done and Epilogue is done, got another illustration added17 days ago
- Devlog: Endings about done/epilogue started24 days ago
- Devlog: Final Character rewards done!30 days ago
- Devlog: Final Encounter Intro done, basic ritual code in place37 days ago
- Devlog: Thinking about final encounter mechanics45 days ago
- Devlog: Making good progress on final encounter51 days ago
- Devlog: Sounds and bio done for final character, on to in game art viewer65 days ago
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