Devlog: Art viewer done for final character, Bio/Stats programmed in. Illustrations rewards started.
So I got the in game art viewer done for the final character. There may still be a few tweaks to make after the ritual is done, but there's no more work on it at this point. I'm pleased to say this is the first one where there are named buttons for the parts instead of numbers, so using it should be easy.
Also, more so than any other character so far, there are plenty of visual combos that are only possible in the viewer. And with this character, hopefully a motivation to try em out.
The Bio is fully programmed in as well, although it will require some tweaking I'm sure once the ritual is done. The stats are programmed in and working as well, although they too will need a small update once the ritual is done.
I did get the illustrations rewards started, although I was warned by the artist that his schedule might be very busy for a month or so. Worst case scenario, I can always push out the last encounter and bring in the rewards later.
At this point, I am going to begin blocking out the ritual. It usually begins with making a complete copy of the first ritual, then going from there.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Thinking about final encounter mechanics1 day ago
- Devlog: Making good progress on final encounter8 days ago
- Devlog: Sounds and bio done for final character, on to in game art viewer22 days ago
- Devlog: Character programming about done, on to sounds and more biography29 days ago
- Devlog: Final character art added to game, now programming36 days ago
- Happy Anniversary! RitualBound is one year old today.39 days ago
- Patch: Easier to get 100% on Casual Mode Zazginak40 days ago
- Devlog: Final Character art done, bio and other features in progress43 days ago
- Devlog: Final Character art is nearly done, programing them in soon.50 days ago
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