Devlog: Final Encounter Intro done, basic ritual code in place
So I ended up spending the entire week working on the intro for the final encounter. Its a little bit more involved than the prior ones, having more dialogue, a wider dialogue box for longer lines, and a new opening. There's a few small animations too. Either way, I'm happy with how it turned out, so I'm moving onto the ritual itself. I'm going to try to get the intro in front of the playtesters quickly, since the ritual itself will take a while, and I am curious about feedback.
I brought in all the code to make the basic ritual run as well. There's some changes I have to make compared to the others to prevent it from crashing, but that wont take long. So it's time to start working on some of the in game dialogue, as well as getting some of the actual mechanics in.
Get RitualBound
RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Final mechanic behavior finalized, now just working on numbers5 hours ago
- Devlog: Mechanics done, on to tweaking and testing7 days ago
- Devlog: Two final mechanics to go!14 days ago
- Devlog: One or two mechanics left!21 days ago
- Devlog: More mechanics done, some more play testing28 days ago
- Devlog: Started Actual Final Ritual Mechanics35 days ago
- Good progress on Final Ritual, new dialogue option42 days ago
- Devlog: Endings are done and Epilogue is done, got another illustration added49 days ago
- Devlog: Endings about done/epilogue started56 days ago
- Devlog: Final Character rewards done!63 days ago
Leave a comment
Log in with itch.io to leave a comment.