Devlog: Final Encounter Intro done, basic ritual code in place
So I ended up spending the entire week working on the intro for the final encounter. Its a little bit more involved than the prior ones, having more dialogue, a wider dialogue box for longer lines, and a new opening. There's a few small animations too. Either way, I'm happy with how it turned out, so I'm moving onto the ritual itself. I'm going to try to get the intro in front of the playtesters quickly, since the ritual itself will take a while, and I am curious about feedback.
I brought in all the code to make the basic ritual run as well. There's some changes I have to make compared to the others to prevent it from crashing, but that wont take long. So it's time to start working on some of the in game dialogue, as well as getting some of the actual mechanics in.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Endings are done and Epilogue is done, got another illustration added3 days ago
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- Devlog: Making good progress on final encounter37 days ago
- Devlog: Art viewer done for final character, Bio/Stats programmed in. Illustrati...45 days ago
- Devlog: Sounds and bio done for final character, on to in game art viewer51 days ago
- Devlog: Character programming about done, on to sounds and more biography58 days ago
- Devlog: Final character art added to game, now programming66 days ago
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