Devlog: Final Encounter Intro done, basic ritual code in place
So I ended up spending the entire week working on the intro for the final encounter. Its a little bit more involved than the prior ones, having more dialogue, a wider dialogue box for longer lines, and a new opening. There's a few small animations too. Either way, I'm happy with how it turned out, so I'm moving onto the ritual itself. I'm going to try to get the intro in front of the playtesters quickly, since the ritual itself will take a while, and I am curious about feedback.
I brought in all the code to make the basic ritual run as well. There's some changes I have to make compared to the others to prevent it from crashing, but that wont take long. So it's time to start working on some of the in game dialogue, as well as getting some of the actual mechanics in.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: More mechanics done, some more play testing2 days ago
 - Devlog: Started Actual Final Ritual Mechanics9 days ago
 - Good progress on Final Ritual, new dialogue option16 days ago
 - Devlog: Endings are done and Epilogue is done, got another illustration added23 days ago
 - Devlog: Endings about done/epilogue started30 days ago
 - Devlog: Final Character rewards done!37 days ago
 - Devlog: Thinking about final encounter mechanics51 days ago
 - Devlog: Making good progress on final encounter58 days ago
 - Devlog: Art viewer done for final character, Bio/Stats programmed in. Illustrati...65 days ago
 
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