Announcement : Desktop Web version now playable
RitualBound » Devlog
The web version of RitualBound is now playable on the main page. It's the same as the desktop version, save minor code tweaks to make it function on the web. It seems to work just fine on desktop based browsers, using the mouse.
At present, Godot Web Export isn't supported on iOS or MacOS due to a bug in how those systems handle WebGL. Touch is not presently supported as well, since I have no physical device on which I can test touch controls. I may look into this in the future, depending on demand.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Final Character rewards done!5 days ago
- Devlog: Final Encounter Intro done, basic ritual code in place12 days ago
- Devlog: Thinking about final encounter mechanics20 days ago
- Devlog: Making good progress on final encounter26 days ago
- Devlog: Art viewer done for final character, Bio/Stats programmed in. Illustrati...34 days ago
- Devlog: Sounds and bio done for final character, on to in game art viewer40 days ago
- Devlog: Character programming about done, on to sounds and more biography47 days ago
- Devlog: Final character art added to game, now programming55 days ago
- Happy Anniversary! RitualBound is one year old today.57 days ago
- Patch: Easier to get 100% on Casual Mode Zazginak58 days ago
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