Devlog: Live and learn, Back to work
I ended up taking off until this past Thursday, but I'm starting up work again. I've got the graphics split up like I need to, so the next step is to program them in, which usually goes very quick, like a few hours tops. After that, its on to playtesting and tweaking the ritual. Right now the difficulty is 'literally impossible' which I don't think many people will enjoy. After that, final polish of things like dialogue, and updating the help screen.
Onto the live and learn part, I was continuing the trend of making each ritual more involved than the one prior, and at some point it gets too involved and complicated to create/program for my liking. I think this one is right at that mark. But this is my first game, so I'm learning all kinds of things, including where to maybe draw the line. Maybe the next ritual will just be a game of tic-tac-toe. /s
Anyway, back to work. Looking forward to finally getting this ritual out the door in a few weeks.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Into external play testing!4 days ago
- Devlog: Final mechanic behavior finalized, now just working on numbers11 days ago
- Devlog: Mechanics done, on to tweaking and testing18 days ago
- Devlog: Two final mechanics to go!25 days ago
- Devlog: One or two mechanics left!32 days ago
- Devlog: More mechanics done, some more play testing40 days ago
- Devlog: Started Actual Final Ritual Mechanics46 days ago
- Good progress on Final Ritual, new dialogue option53 days ago
- Devlog: Endings are done and Epilogue is done, got another illustration added61 days ago
- Devlog: Endings about done/epilogue started68 days ago
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