Devlog: Release in a few days
RitualBound » Devlog
I had my play testers look at it, and I'm onto the final play testing where I am tweaking the score values to make sure you can get 100% if you don't miss too many good runes. I expect this to be released in a few days tops!
It was a lot of work, and is more involved than the previous two Rituals by quite a bit. It feels like it took forever too, and I learned a ton, including what not to do in a few places. I'll be glad to be able to finally release it.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Final Encounter Intro done, basic ritual code in place1 day ago
- Devlog: Thinking about final encounter mechanics8 days ago
- Devlog: Making good progress on final encounter15 days ago
- Devlog: Art viewer done for final character, Bio/Stats programmed in. Illustrati...22 days ago
- Devlog: Sounds and bio done for final character, on to in game art viewer29 days ago
- Devlog: Character programming about done, on to sounds and more biography36 days ago
- Devlog: Final character art added to game, now programming43 days ago
- Happy Anniversary! RitualBound is one year old today.46 days ago
- Patch: Easier to get 100% on Casual Mode Zazginak47 days ago
- Devlog: Final Character art done, bio and other features in progress50 days ago
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