Devlog: Better Touch Support Soon, Staring Ritual Next Week
I'm posting this weeks DevLog early since I will be traveling the next few days. I spent some time adding better touch support, which fixes a few issues Android Web users were having, although its not deployed yet. I have one more play tester looking at it. But that should make the game fully and properly playable, and let me test it better going forward too. Unfortunately, Godot4 Web Export is still incompatible with iOS/macOS, due to a bug with WebGL on those systems.
As for Ritual 4, I will be starting next week, following the pattern I did with Ritual 2, that is get the graphics completely done first, then the character fully programmed, then move on to the Ritual, followed by the remaining screens. What I tried for Ritual 3, doing a little bit of everything at once didn't go very well. Instead of having anything done, I had literally everything half done for two straight months. Very confusing. Not fun.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Programming for Demon 4 Done, onto Ritual 46 days ago
- Devlog: Programming in Demon 413 days ago
- Release: Colored Runes and Fast Transition Option16 days ago
- Devlog: Color Runes, Fast Transitions in final testing, more features coming20 days ago
- Devlog: Colored Runes, Fast Transitions, More Dialogue27 days ago
- Devlog: Demon 4 graphics nearly done, game difficulty34 days ago
- Devlog: Great Progress on graphics41 days ago
- Devlog: Everything but Ritual Stubbed Out48 days ago
- Devlog: Failed attempt at Apple Web Touch, Demon 4 Progress55 days ago
- Release: Better Touch Support61 days ago
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