Devlog: Better Touch Support Soon, Staring Ritual Next Week
I'm posting this weeks DevLog early since I will be traveling the next few days. I spent some time adding better touch support, which fixes a few issues Android Web users were having, although its not deployed yet. I have one more play tester looking at it. But that should make the game fully and properly playable, and let me test it better going forward too. Unfortunately, Godot4 Web Export is still incompatible with iOS/macOS, due to a bug with WebGL on those systems.
As for Ritual 4, I will be starting next week, following the pattern I did with Ritual 2, that is get the graphics completely done first, then the character fully programmed, then move on to the Ritual, followed by the remaining screens. What I tried for Ritual 3, doing a little bit of everything at once didn't go very well. Instead of having anything done, I had literally everything half done for two straight months. Very confusing. Not fun.
Get RitualBound
RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: Ritual 4 Playtesting and Tweaking7 days ago
- Devlog: Ritual 4 Custom Mechanics Programmed13 days ago
- Devlog: Ritual 4 Progress, Being Sick21 days ago
- Devlog: Ritual 4 Custom Mechanics27 days ago
- Devlog: Good progress on Ritual 4 and Character Bios nearly done34 days ago
- Devlog: Alternate dialogue done, Good progress on Bios42 days ago
- Devlog: Programming for Demon 4 Done, onto Ritual 449 days ago
- Devlog: Programming in Demon 456 days ago
- Release: Colored Runes and Fast Transition Option59 days ago
- Devlog: Color Runes, Fast Transitions in final testing, more features coming62 days ago
Leave a comment
Log in with itch.io to leave a comment.