Devlog: Better Touch Support Soon, Staring Ritual Next Week
I'm posting this weeks DevLog early since I will be traveling the next few days. I spent some time adding better touch support, which fixes a few issues Android Web users were having, although its not deployed yet. I have one more play tester looking at it. But that should make the game fully and properly playable, and let me test it better going forward too. Unfortunately, Godot4 Web Export is still incompatible with iOS/macOS, due to a bug with WebGL on those systems.
As for Ritual 4, I will be starting next week, following the pattern I did with Ritual 2, that is get the graphics completely done first, then the character fully programmed, then move on to the Ritual, followed by the remaining screens. What I tried for Ritual 3, doing a little bit of everything at once didn't go very well. Instead of having anything done, I had literally everything half done for two straight months. Very confusing. Not fun.
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RitualBound
A simple male-oriented, demon themed NSFW clicker
More posts
- Devlog: One last (failed) attempt to get the game working on mobile iOS web6 days ago
- Devlog: Planning for Final Encounter, Ending13 days ago
- Release: In Game Art Viewer, First Set of Reward Illustrations20 days ago
- Devlog: Agamas rewards halfway done, will release In Game Art Viewer in a few da...27 days ago
- Devlog: Trerzothar Rewards Done, In Game Art Viewer playtested34 days ago
- Devlog: Demon Viewer done, just needs testing41 days ago
- Release: More Stats44 days ago
- Devlog: More stats, good progress on lewd rewards48 days ago
- Devlog: Lewd Reward Progress, Demon Viewer, Stat tweaks, maybe more stats55 days ago
- Devlog: Took a week off, on to Lewd Rewards62 days ago
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