Devlog: Ritual 4 Progress, Being Sick


So I did indeed get a lot of the custom mechanics programmed last week, including sound effects and everything, but not all of them. I had to retool how one of them will work once I sat down to actually work on it, and then I ended up catching a cold, so I didn't work on the game for about 3 days.

Luckily I'm on the mend, so I can resume work. The goal this week is to get those last mechanics fully done, then its off to tweaking and polishing. Getting this Ritual done and released is still my singular goal.

I've updated the roadmap as well to show what the next few goals are too.

Get RitualBound

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